Ultimate One Night Santa

Writer_smallerIt’s Christmas Time; There’s No Need To Be Afraid

Obviously, this game idea is a no-brainer, so Bezier Games, if you are reading this, you can email us to discuss development and terms.

You’re welcome.

Happy Holidays to all our readers, whatever you celebrate, or don’t – be it Christmas, Hanukkah, Yule, the inexorable encroachment of the Elder gods into our world through chanting and sacrifice, or just plain, good ol’ fashioned, getting presents from other people. The important thing is you celebrate with board games and good biscuits. Good ones now, mind you. That nice tin you’ve been saving.

We have one guest comic next week, featuring the return of now-frequent contributor Dave McNally, as he chronicles his continuing descent into the world of board games, along with his wife Roselyn. Expect chaos! But in a fun way, obviously. Before next week’s comic, you can catch up on their earlier exploits here, here, and here. Read together, it all forms a loose story arc that continues next week.

See you all then!

Oh, one more thing – obligatory end of year question – post your favourite game of the year in the comments. We would love to hear from as many people as possible!

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I Misunderstood What I Was Meant to Be Doing

Writer_smallerThe Story of a Christmas Web Comic

I think this might be my favourite comic that we have ever run on the site. The strip nearly wasn’t made, as I initially rejected the idea. Neither Shane Ormond (Writer) nor Charlie Aabo (Artist) will ever let me forget this fact. I’ll get back to that, but first of all I wanted to introduce you to the creators:

I met Shane Ormond through the local comic creator meet-up. I did some lettering for him on a short-lived three-panel gag strip in a local magazine. After that, I edited a couple of short scripts of his that were published in local comic anthologies. Later down the line, I ended up editing “The Guards”, a 48-page comic book he wrote, which was published earlier this year. You can buy a physical copy online here. To date, The Guards is probably the comic I am most proud of making.

You can follow Shane on twitter: @horkerspade

Having edited most of Shane’s recent comic work, I like to take full credit for all of his writing successes, including any and all in the future. Charlie Aabo on the other hand, is someone I have learnt a lot from, so no doubt he will be taking credit for my success, whenever that happens. He studied, and later taught at the Joe Kubert school, and probably has more years of experience in making comics than I have reading them. His work has energy, comedy, and character that you rarely see individually, let alone all poured together into one page from the pen of a single creator. Having him on the site is an honour.

You can find his creator-owned work on Comixology here, and I suggest you have a look, and a purchase. When you’re through reading those, you can encourage him to make more by hounding him on Facebook and Twitter:



And if you’re really into it, you can visit his website and embarrass him into updating it:


So anyway, about two months before Christmas last year, I emailed a few friends whose work I admire, asking them to help out on the site over Christmas. Shane got back to me just before deadline with a really unusual script. It had absolutely nothing to do with board games, and was entirely the most bizarre pitch I received.

I turned it down, but it wouldn’t leave my head. After turning it over in my head for a week, I realised I had turned it down for all the wrong reasons. “It didn’t suit the site”, “it wasn’t what the readers would want”, “the audience might not like it or get it”. All terrible, terrible reasons to have broken Shane’s poor, delicate, writer’s heart. I was second-guessing the audience, and afraid to take a risk. The script really made me laugh, and it was completely ridiculous. That was all that should have mattered. By trying to second-guess the audience, I was doing them (you) a disservice.

After changing my mind about running the comic, I discussed it with Aileen, and we decided it would really need the right artist to work. It would not even be worth attempting without someone who could match perfectly its wonderfully absurd tone. There was only one name that fit that bill, and I decided if I couldn’t get Charlie I wouldn’t run the comic – that’s not an exaggeration to flatter, it’s just the truth of the matter.

By the time we had zeroed in on Charlie as our pick for artist, it was too late to use the comic for Christmas. But I liked it enough asked Charlie to have it in for this year, and as luck would have it, 12 months was just about enough time for him to find the time.

Maybe you will love it, maybe you will hate it, maybe you will scratch your head and wonder at the lack of dice and meeples. Either way, I feel I made the right call, but would nonetheless love to hear your thoughts on it.

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Season’s greetings 2015

Artist_christmasHappy Christmas

Christmas is a busy time for us all, and even folks at the CDC need some time to kick back and relax. Speaking of which, I am eternally grateful for our amazing guest comics over the past three weeks – if you haven’t seen them yet, check them out here, here, and here. There’s no way I could have put a comic out each week, what with end of semester assignments and working in an exam hall – but those busy weeks made it especially nice to come back for this week’s Christmas special.

And now that Christmas is here, hopefully we might actually get back to playing some games again. And after seeing the new Star Wars, we are both dying to play X-Wing again. We started watching Rebels too, and I can’t wait until the Ghost Expansion Pack comes out with Wave VIII – I love those characters and I love that ship. In the meantime though, I’ll happily settle for dashing ace pilot Poe Dameron . . .

So that’s it for 2015 folks! Have a wonderful Christmas, play lots of games, and see you in the New Year!

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Season’s greetings 2014

Artist_christmasHappy Christmas!

As 2014 draws to a close, we would like to take this opportunity to wish all our readers a very happy Christmas. It’s been an amazing year for us, with launching Tiny Wooden Pieces, and we’ve been overwhelmed with the love and support for our little webcomic. We hope you will stay with us as we continue our gaming adventures in 2015.

But more importantly, it’s Christmas. I hope everyone gets the game they wished for, or, even better, gave the gift of a game. It’s an ideal time to introduce new people to the hobby, and we certainly plan to play a good few games over the coming days with friends and family.

So do let us know what you get up to over the holidays. May there be plenty of laughter and joy and merriment. As well as pudding and mince pies and mulled wine…

Merry Christmas everyone, see you in the New Year!

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