Wizards ‘n Zombies II

Wizards ‘n Zombies Part 2

This week’s comic is a continuation of the story begun here in last week’s comic. We are playing Fantasy Flight Games’ ‘End of the World’ RPG series. As I alluded to in last week’s blog post, the USP of this RPG is that the character you play is based on yourself. In fact, it’s more than just ‘based on’. The character you play is yourself.

You can find a complete (and very interesting) article on character creation here but, briefly; there are three categories: physical, mental, and social. Each of these categories has two different stats: physical, for example, has dexterity and vitality. Working from a limited number of points, you assign values to each of these stats. Then, the group you are playing with votes on whether to adjust these, i.e. they decide that no, you aren’t an Olympic level athlete and reduce your vitality to a reasonable number.

Even more fun is then introducing a unique characteristic in each of the three categories. What this will be is up to you. Short-sighted, grumpy, tire easily, great sense of direction, martial arts.

The only thing that then remains to decide is what gear or equipment all of your characters have. As the game begins with everyone sitting around a table at their current location, your items are easy: what is currently in your pockets?

Of course, this kind of character creation is absolutely not going to be for everyone. Typically, roleplaying is about creating a character from imagination. It’s about playing a role, after all, and this is exactly the opposite of that. It’s an exciting, funny, and fun prospect for me, but I understand it won’t be everyone’s cup of tea.

The system does allow you to just create a character from your imagination if you choose, but if you want to do that, there are probably 100s of other RPGs to better suit your taste. In the coming years, I hope to explore more than a few of those RPGs myself.

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Wizards ‘n Zombies

Wizards ‘n Zombies

Fantasy Flight Games’ End of the World line is an incredibly cool sounding series of RPGs. The different manuals in the series each focus on a different apocalypse scenario: zombies, aliens, robots, petting zoo uprising, that kind of thing. Regardless of how The End came about, the scenario you find yourself in will be familiar: a ragtag group of survivors trying to escape the city/find help/make it home.

What’s different about these books is the character creation. In the ‘End of the World’ series, the character you play is yourself. The character creation process is an honest appraisal of your own strengths and weaknesses, which are distilled into usable attributes in the game. The game you will be playing is as if the apocalypse had actually landed on your own doorstep, and you and your actual friends need to get to safety, with nothing more fantastic than the tools that might actually be to hand.

More on that next week though, as this is part one of a two-part comic! Wooh story arc! Kind of. While I don’t want to spoil what’s going to happen next week, long time readers will know that both Gary and the word ‘zombie’ appearing together can really only mean one thing. Here’s a hint or two, if you are unfamiliar.

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The problem of choice

Writer_smallerThe problem of choice

So when I said last week I was super-busy with work and other terrible non-comic things and would have a blog post next week, I of course didn’t meant this week. I meant next-next week. Have some much needed time off coming up, so I can recharge my batteries, put more time into the comics, and play some games.

What’s everyone been playing?

What should I play?

Can I be in your gang?

 

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Putting the “C” in CEO

Writer_smallerPutting the “C” in CEO

Games released by Fantasy Flight Games crop up a lot in our comics, you may have noticed. If you were wondering, this has nothing to do with anything as coarse as corporate sponsorship or paid content. Neither do we share their frankly, rather worrying over-interest in Cthulhu. Mighty as he may be, we do not see him as a being to be deified, worshipped, summoned, or even one to have a drink with of a Friday evening when no-one from work is coming out and gosh-darn-it it’s been a hard week doesn’t a man deserve just one drink, and  really he was the only one answering his phone and sure, he’s not the best conversationalist, and those tentacles can keep you out of more discerning establishments, but what’s the harm, it’s just one drink with an Elder god, right? What could go wrong?

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