We are about 30 minutes into the car journey when we come back around to talking about X-Wing. Gary starts to say something about the army list he is bringing, but hesitates. “I’m not really sure how much to say about how I’m going to play. We could end up playing each other.”
“Oh, come on,” I say. “We’ll keep it friendly, and sure what are the odds of us playing each other anyway?”
Galaxy Trucker is a favourite of ours. We’ve never failed to have a blast (sorry ships) playing it. It took a long time to find a comic to do about it though. As I mentioned a couple of weeks ago, sometimes strips are easy, jumping fully formed from the rulebook. The problem with Galaxy Trucker was that it is already a funny game. A very funny game. It is hilarious in design, theme, artwork, rules and gameplay.
Its space-faring, ship construction theme is grounded by the players working for ‘Corporation Incorporated’, an interplanetary supplier of sewer systems and low-income housing. Instead of building expensive ships to transport their cut-price cargo to the farthest reaches of the stars, the company hit upon the brilliant idea of simply making their ships from the cargo, and dismantling them upon arrival. Given the nature of the ships, of course, arrival is not guaranteed. And that’s the fun of the game.