Hold the line

Writer_smallerMore miniatures

My slide back into the pit of miniatures gaming has been slow, but not completely surprising. The signs were there. Technically, in fact, I am already there, and have been for some time. X-Wing probably accounts for a good 50% of our gaming time so far in 2016. And as much as I was fond of telling myself otherwise, it is a miniatures game. The squad sizes are tiny, and you don’t have to paint a thing. There isn’t even any terrain or giant gaming boards to worry about. All this helped in the lie, as I bought ship after ship after ship. ‘It’s just because I like Star Wars!’ I would tell myself. But I can no longer lie to myself. Well, not about this, anyway.

But a man has to have principles, even if they are principles that are picked up on the retreat from previously held ones. So, for now, I hold firm to one last line: no more blind booster packs. Even if I helplessly expand existing games with more units, expansions, rules, figures, paints, cards, I can still hold on to one thing: I will know up front what I am buying, and I know that it is useful to me. My purchases won’t be blind, and my collection will be finite.

That’s a principle, right?

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Games night – A night to remember

Writer_smallerMagic: The Gathering

Please don’t get the wrong impression from the comic. I don’t begrudge Magic its popularity. I think it’s amazing. A phenomenon like that can only be good for hobby games of any sort, whether they are board, card, or war. It raises the profile, brings in profits, brings in players.

According to Wizards of the Coast, Magic has more than six million players. That is literally more people than the country I live in. Yes, Ireland is a small country, but that is still a ludicrous number of players, and a huge income for hobby stores. What helps gaming stores, helps everyone involved in the hobby. Not just that, though. I feel Magic: The Gathering is actually an important game, and not just for the bottom line of my local game stores.

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